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Sunday, March 10, 2013

5364 Week 2 - Universal Design for Learning


Of the assigned readings this week, the concept of Universal Design for Learning (UDL) captured my attention.  UDL is an educational framework based on research in the learning sciences, including cognitive neuroscience, which guides the development of flexible learning environments that can accommodate individual learning differences.  UDL is a research-based approach for improving the quality of education across grade levels and subjects for all learners.  Recognizing that the way individuals learn can be unique, the UDL framework, first defined by the Center for Applied Special Technology(CAST) in the 1990s, calls for creating curriculum from the outset that provides:

  • Multiple means of representation to give learners various ways of acquiring information and knowledge,
  • Multiple means of expression to provide learners alternatives for demonstrating what they know, and
  • Multiple means of engagement to tap into learners' interests, challenge them appropriately, and motivate them to learn.

The work of Lev Vygotsky and, less directly, Benjamin Bloom, has informed this three-part UDL framework.

Curriculum, as defined in the UDL literature, has four parts: instructional goals, methods, materials, and assessments.  UDL is intended to increase access to learning by reducing physical, cognitive, intellectual, and organizational barriers to learning, as well as other obstacles.  UDL principles also lend themselves to implementing inclusionary practices in the classroom to benefit special needs students because it allows for differentiated instruction.  With the use of technology, UDL principles and practices benefit and enhances learning for all students.

References

  1. Rose, DH, & Meyer, A (2002) Teaching Every Student in the Digital Age: Universal Design for Learning Alexandria, VA: ASCD.
  2. Orkwis, R, & McLane, K (1998). A curriculum every student can use: Design principles for student access. ERIC/OSEP Topical Brief No. ED423654. Reston, VA: ERIC/OSEP Special Project.
  3. Rose & Meyer, 2002, p. 75;
  4. CAST (2008) Universal design for learning guidelines 1.0. Wakefield, MA: CAST. Retrieved March 10, 2013 from http://www.cast.org/publications/UDLguidelines/version1.html
  5. http://en.wikipedia.org/wiki/Universal_Design_for_Learning

 

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